Please note: This guide is only applicable to students who are registered for a Godot Game Development Camp

For Windows Godot setup guide click here.

For macos users, keep reading.

macOS Godot Setup | Step By Step Guide

This is a short guide on how to download and install Godot, the Game Engine that we use at The Academy of Code.

Please note: this tutorial covers the steps for macOSX computers.

  1. Go to the Godot download page.

  2. Choose MacOS at the top of the page.

  3. Click on “Universal 64-bit(x86_64 + Apple Silicon)” under Mono version (C# support). The download should start and you will likely find the download at the bottom of your browser.

NOTE: It is very important that you download the Mono version as the Standard version uses a different coding language.

4. Wait for the download to finish - it will likely take a minute or two.

5. Go to your "Downloads" folder (or wherever you selected to save the file)

6. Open the downloaded file called "Godot_v3.4.4-stable-mono…zip”. This will automatically extract the contents into your default downloads folder.

7. Install .NET SDK. It can be found in the “Requirements” section of the Godot download page. When you open the website for the first time, it will ask you for permission to download from that website. Press “Allow” if you get this popup.

Select the .NET SDK

8. When on Microsoft’s website, select the Operating System you are on and then click on “Download .NET SDK x64”. The download should start straight away.

Select macOS, and then select the first download button(Download .NET SDK x64).

When it has finished downloading, open the “dotnet-sdk-6.0…pkg” and press go through the installation process.

9. After .NET SDK is installed, go to the destination folder you selected when extracting Godot and double click “Godot_mono…app”. Godot can sometimes take a minute or two to open.

NOTE: The first time you run Godot, you will get a popup saying Godot is an app from the internet. We want to press “Open”.

10. Godot should now be open and ready to go!

You might see a “Please Confirm…”. Simply press cancel as we will be making our own projects.

IMPORTANT NOTE: You might notice a second window open, leave it open as closing it will close Godot.